Real Vim ninjas count every keystroke - do you?

Pick a challenge, fire up Vim, and show us what you got.

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Your VimGolf key: please sign in

$ gem install vimgolf
$ vimgolf setup
$ vimgolf put 4fbf8e303be58b0001000024

Format the output

Sometimes your standard out is a little hard to read. Take this multilevel hash and make it human readable.

Start file
{Vertex('x'): {Vertex('v'): Edge(Vertex('v'), Vertex('x')), Vertex('z'): Edge(Vertex('z'), Vertex('x')), Vertex('y'): Edge(Vertex('y'), Vertex('x'))}, Vertex('y'): {Vertex('x'): Edge(Vertex('y'), Vertex('x')), Vertex('w'): Edge(Vertex('w'), Vertex('y')), Vertex('z'): Edge(Vertex('z'), Vertex('y'))}, Vertex('z'): {Vertex('x'): Edge(Vertex('z'), Vertex('x')), Vertex('y'): Edge(Vertex('z'), Vertex('y')), Vertex('u'): Edge(Vertex('u'), Vertex('z'))}, Vertex('u'): {Vertex('v'): Edge(Vertex('v'), Vertex('u')), Vertex('w'): Edge(Vertex('w'), Vertex('u')), Vertex('z'): Edge(Vertex('u'), Vertex('z'))}, Vertex('v'): {Vertex('u'): Edge(Vertex('v'), Vertex('u')), Vertex('x'): Edge(Vertex('v'), Vertex('x')), Vertex('w'): Edge(Vertex('w'), Vertex('v'))}, Vertex('w'): {Vertex('u'): Edge(Vertex('w'), Vertex('u')), Vertex('v'): Edge(Vertex('w'), Vertex('v')), Vertex('y'): Edge(Vertex('w'), Vertex('y'))}}
End file
{
  Vertex('x'): {
    Vertex('v'): Edge(Vertex('v'), Vertex('x')), 
    Vertex('z'): Edge(Vertex('z'), Vertex('x')), 
    Vertex('y'): Edge(Vertex('y'), Vertex('x'))
  },
  Vertex('y'): {
    Vertex('x'): Edge(Vertex('y'), Vertex('x')), 
    Vertex('w'): Edge(Vertex('w'), Vertex('y')), 
    Vertex('z'): Edge(Vertex('z'), Vertex('y'))
  },
  Vertex('z'): {
    Vertex('x'): Edge(Vertex('z'), Vertex('x')), 
    Vertex('y'): Edge(Vertex('z'), Vertex('y')), 
    Vertex('u'): Edge(Vertex('u'), Vertex('z'))
  },
  Vertex('u'): {
    Vertex('v'): Edge(Vertex('v'), Vertex('u')), 
    Vertex('w'): Edge(Vertex('w'), Vertex('u')), 
    Vertex('z'): Edge(Vertex('u'), Vertex('z'))
  },
  Vertex('v'): {
    Vertex('u'): Edge(Vertex('v'), Vertex('u')), 
    Vertex('x'): Edge(Vertex('v'), Vertex('x')), 
    Vertex('w'): Edge(Vertex('w'), Vertex('v'))
  },
  Vertex('w'): {
    Vertex('u'): Edge(Vertex('w'), Vertex('u')), 
    Vertex('v'): Edge(Vertex('w'), Vertex('v')), 
    Vertex('y'): Edge(Vertex('w'), Vertex('y'))
  }
}

View Diff

1c1,32
< {Vertex('x'): {Vertex('v'): Edge(Vertex('v'), Vertex('x')), Vertex('z'): Edge(Vertex('z'), Vertex('x')), Vertex('y'): Edge(Vertex('y'), Vertex('x'))}, Vertex('y'): {Vertex('x'): Edge(Vertex('y'), Vertex('x')), Vertex('w'): Edge(Vertex('w'), Vertex('y')), Vertex('z'): Edge(Vertex('z'), Vertex('y'))}, Vertex('z'): {Vertex('x'): Edge(Vertex('z'), Vertex('x')), Vertex('y'): Edge(Vertex('z'), Vertex('y')), Vertex('u'): Edge(Vertex('u'), Vertex('z'))}, Vertex('u'): {Vertex('v'): Edge(Vertex('v'), Vertex('u')), Vertex('w'): Edge(Vertex('w'), Vertex('u')), Vertex('z'): Edge(Vertex('u'), Vertex('z'))}, Vertex('v'): {Vertex('u'): Edge(Vertex('v'), Vertex('u')), Vertex('x'): Edge(Vertex('v'), Vertex('x')), Vertex('w'): Edge(Vertex('w'), Vertex('v'))}, Vertex('w'): {Vertex('u'): Edge(Vertex('w'), Vertex('u')), Vertex('v'): Edge(Vertex('w'), Vertex('v')), Vertex('y'): Edge(Vertex('w'), Vertex('y'))}}
---
> {
>   Vertex('x'): {
>     Vertex('v'): Edge(Vertex('v'), Vertex('x')), 
>     Vertex('z'): Edge(Vertex('z'), Vertex('x')), 
>     Vertex('y'): Edge(Vertex('y'), Vertex('x'))
>   },
>   Vertex('y'): {
>     Vertex('x'): Edge(Vertex('y'), Vertex('x')), 
>     Vertex('w'): Edge(Vertex('w'), Vertex('y')), 
>     Vertex('z'): Edge(Vertex('z'), Vertex('y'))
>   },
>   Vertex('z'): {
>     Vertex('x'): Edge(Vertex('z'), Vertex('x')), 
>     Vertex('y'): Edge(Vertex('z'), Vertex('y')), 
>     Vertex('u'): Edge(Vertex('u'), Vertex('z'))
>   },
>   Vertex('u'): {
>     Vertex('v'): Edge(Vertex('v'), Vertex('u')), 
>     Vertex('w'): Edge(Vertex('w'), Vertex('u')), 
>     Vertex('z'): Edge(Vertex('u'), Vertex('z'))
>   },
>   Vertex('v'): {
>     Vertex('u'): Edge(Vertex('v'), Vertex('u')), 
>     Vertex('x'): Edge(Vertex('v'), Vertex('x')), 
>     Vertex('w'): Edge(Vertex('w'), Vertex('v'))
>   },
>   Vertex('w'): {
>     Vertex('u'): Edge(Vertex('w'), Vertex('u')), 
>     Vertex('v'): Edge(Vertex('w'), Vertex('v')), 
>     Vertex('y'): Edge(Vertex('w'), Vertex('y'))
>   }
> }

Solutions by @HighgrooveDave:

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Created by: @philosodad

40 active golfers, 146 entries

Solutions by @HighgrooveDave:
85
#36 - Dave@Highgroove / @HighgrooveDave

05/31/2012 at 04:54PM